JTPhillips Illustration and Crafts at Etsy

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Showing posts with label coding. Show all posts
Showing posts with label coding. Show all posts

Thursday, May 5, 2011

Game done

I did a lot of artwork for this game. The gameplay wasn't what i had wanted it to be. It was a great struggle for me.

... Just goes to show that again, I'm not a coder. So 1.5 months to make a whole game by myself isn't going to produce an award winning game.

I'm a little sore about that, because we have to exhibit it for two days and I'm DONE with that thing. I have plenty of projects I want to work on. I need to totally make a list of all the projects I want to complete. However,I have around 3-4 essays to write and I'm trying to pass my classes. Also, I"m trying to find summer housing so I can work at Deadmans over the summer. It has so far been extremely difficult to do this.

List of projects:
Finish that 3d face I was sculpting in Blender
update my website's content and layout
Draw some of my brainstormed lolita clothing prints
Learn animation in blender (I already know animation in Maya)
Create a lolita dress up game
Learn pygame
make a prototype of the game "Tessa's story"
Finish that dark green lolita dress
finish sewing that black lolita pinafore
finish knitting my cream colored lolita socks
pick a fabric and dress style for my lolita summer dress

That's all off the top of my head.

I will post a link to my game. Maybe eventually. But here is the poster.

I'm really proud of the guitar design. that was fun. I had drawn both the lead singer and the guitar in my sketchbook last year and decided it would be fun to use them.

Tuesday, April 19, 2011

I want a filet crochet pattern generator

I just saw some beautiful tapestry work. I kinda want to create a pretty tapestry too.
I also don't want to lose interest in it. i have a problem with that. Losing interest in a project after like... .2 days.

what I want is to design my own pattern or use my own drawings to create filet crochet tapestries that imitate renaissance paintings.

I am considering writing my own program to convert the pixels in an image, 1:1, to a chart that can be printed on one page.
I think I would use python. I could prototype it in gamemaker. There's plenty of cross stitch programs. but what if you want to turn a color image to a 2 color black and white filet crochet image? Cross stitch programs don't do that. Maybe I can look for knitting pattern generators. But they essentially do the same thing.

There are so many programs I would try and create if I had the time. I still need to be working on my game. UGH. It's going so awfully.

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What I want to do is have the user input a black and white image that is less than 500x500 pixels. (at least for now.)
The program will make a grid by looking at each pixel. If the pixel is white, the box on the grid will be white. If the pixel is black, the box on the grid will be black. If the pixel is a certain dark grey, it will be converted to black. If the pixel is a certain light grey, it will be converted to white.


That is the first version of the program.
The next version of the program will take a picture and convert it into two colors, black and white, and then output the image as a grid.

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Filet crochet gets to be very beautiful. Takes long as hell to make though. I would consider making it with a heavy fingering, sport, or even dk weight yarn.

http://www.crochetedgifts.com/imagepages/filetcrochetpatterns16X20.htm
http://www.unikatissima.de/e/?p=1081

I've always wanted to generate my own maze image as well. Generatikng a solvable maze is very interesting to me,because I wish to know how such an algorithm is possible. I think it would be vastly easier to generate a maze that gets decently far but isn't solvable. A great idea of a maze would be one that has bilateral or quad symmetry. More rotational symmetry would be difficult to make, like odd numbers 5, 7, or 9+.

I think that we should go further in creating art with the computer. There are so many pretty things we can create with an initial 'seeding' action, and then letting mathematics take over. I do love chaos theory, but that's talk for another day.