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Tuesday, March 22, 2011

Experimental Game 2, and knit pattern drafts

I'm supposed to be working on my game right now. I'm making it in Gamemaker 8 lite. I don't have screenshots because I have NOTHING DONE. Waaah.
I love game design but making a game on your own in a total of 2 months is horrific.

I like the resolution 900x700, which is a slight scale-up of 800x600. The character sprites are going to be 100x50. I am using placeholder sprites for now, because I don't even know if I'm going to stay with that.

I've been so distracted by lolita. I'm ashamed, I woke at 8:30 and took a shower, and spent all the time I had for breakfast primping and preening and making sure my bow was on right. I only have a phone picture.
But I was late for my multimedia class. Basically art history. So, I got marked tardy. So another two tardys and my grade goes down a letter. But this is the first time I've been late to class this year.

My friend Jacob is.... not that fashion oriented. So he chastizes me whenever I take too long or go over the top with my lolita outfit. I feel guilty because I was at least 5-10 minutes late for class because I was trying to see what my body was doing in relation to my grey dress.
The waist was fine, my butt was fine. It was those infernal BREASTS! They keep growing and saboutaging me! If they keep growing I won't be able to properly fit into the dresses I have now!
But I had to re-lace the back corseting and make sure the hem was fine... I can never get ready in time for a leisurely breakfast.

I have to scan in the paparazzi image and trace over it in vector-ness to make it look clean for the game.
I also have to trace in the crowd.

My main problem is that I shall need to find code that allows my character to be fixed in one relative position on the screen, while being able to move up and down. The room is going to be a long room, and enemies spawn from the right side.

Edit: Triumph! I got my character to move up and down the screen and stop at an invisible wall!


Patterns on another note:

I see all these brand name cardigans in these online lolita shops. They're 200 dollars and gorgeous. Cardigans are a staple of almost every lolita substyle.
I love making things, especially things I can wear. I figure, why not make replicas? They won't be exactly like the cardigans, because I'm not aiming to make something in fingering or lace weight. Worsted weight is fine. I consider these patterns to be inspired.

I get this idea from going to Ravelry and Craftster and there being patterns like: "Anthropologie Inspired capelet" or "Anthropologie Inspired Cloche". I can't find patterns for this stuff, and I want to spend my money on jsks and the little brand that I can buy, so why not make them? Or at least try?

I want to try this also because even if I should want to buy their cardigans, I will never be able to fit them. So this will be for all those women that are larger than a Japanese small/medium (or are a Japanese small/medium).

There are so many knitting patterns that can be altered to make replicas, hybrids, or even brand new original cardigans. Once I get a hang of creating cardigans and other objects from scratch, I want to design my own patterns and share. This is a project I will work on in the future. First, I must make something presentable of my game project.

But my next cardigan project will be a plain low scoop neck top down raglan, with Caron one lb sky blue acrylic yarn. It is this pattern.

If you do want to buy these cardigans, or draw them, or drool over them, they're here. These are cardigans I absolutely love and can't afford...

Inspirations for my note, and others:

On another note:
I love that innocent world has been making their sizes slightly larger, and they have amazing sales for brand name clothes! Angelic pretty has been doing that tooo! They have size "large". Good job lady and gentleman designers! Keep up the good work.